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Stardrive 2 battleship design
Stardrive 2 battleship design







stardrive 2 battleship design
  1. #Stardrive 2 battleship design drivers
  2. #Stardrive 2 battleship design upgrade
  3. #Stardrive 2 battleship design free

Mainly used on corvettes due to the lack of alternatives that will fit. Armor weight doesn't seem to be a factor. For example, Solar Armor has the same HP per plate as Steel Armor, so fighters won't gain any HP from it. Note that researching armor that doesn't have more HP per plate than your current armor will not benefit your fighters. For that, they require the Fighter Shields tech. Unlike a starbase, they will not gain shields with any shield tech. In addition, their HP will increase with stronger armor technology. They are not marked in the scenario editor. The relevant techs are marked in the tech tree during a campaign game.

#Stardrive 2 battleship design upgrade

Their weapons upgrade with most, but not all, beam techs (despite starting with a cannon tech). Getting more requires upgrading to a Battle Station or Star Fortress.įighters start out with Laser Cannons and Steel Armor. Starbase armor will use the highest HP armor availableĪ Starbase will always have three of each weapon. The Spinal Rockets will be upgraded with Cruise Missiles

#Stardrive 2 battleship design drivers

The Artillery will be upgraded with Mass Drivers Starbases cannot be customized, but they do automatically improve as new technology is acquired.Īt the start of a game, a starbase has the following weapons with 360 degree arcs: Titans are more useful for some species than others. They used to be a difficult choice, but now they are a guaranteed tech, so you can be confident that the time you spend making good designs here won't be wasted. Cruisers cost 2 CP with a 3x3 command module and 3 CP without a command module.īattleship hulls are not available until researched. They can be explorers, fuel tankers for the fleet, point defense protection, and fill various combat support roles.Īs the largest ship class available for at least the first half of the game, these designs are a mainstay for your fleets. I've seen some people eschew frigates as worthless, but they can be very useful, especially since you can build some for 0 CP.

#Stardrive 2 battleship design free

This means that if you can have 4 free frigates, but you have 6 frigates, then as long as two of them have a command module, there will be no penalty. Free frigates still count as free if they don't have a command module, and are counted first if you have more frigates than free frigates. Additional frigates cost 1 CP each with a 2x2 command module. The number of free frigates available is equal to half of your maximum CP, rounded up. Like the corvettes, you can have a certain number that don't cost any CP. The Kulrathi and Opteris are fortunate enough to have corvettes that can equip 2x2 weapons, which increases their options immensely.įrigates are the first class that can make use of regular weaponry. Later they can be armed with 1x2 Phoenix Cannons, but even then the CP will always be better spent on larger classes. Most corvette hulls are limited to 1x1 Mini Rockets at the start of the game. The selection of weapons that will fit on corvettes is extremely limited.

stardrive 2 battleship design

Additional corvettes cost 1 CP each, with no need for a command module. The number of free corvettes available is equal to your maximum CP. It's generally only worth having the number of corvettes that are permitted for free. Small and weak, primarily due to the weak selection of weapons available that will fit on them.









Stardrive 2 battleship design